DayZ multi-map infrastructure

Move players between maps. Keep one authority.

MapLink provides controlled cross-map character transfers, a local Windows Control Center, signed update delivery and safety-first recovery logic while leaving DayZ process ownership with your existing server manager.

Release channel
alpha
Signature verified
Current version0.1.0-alpha.5.31
Windows platformSigned update channel
DayZ CoreWorkshop / PBO
AdministrationLocal-only Control Center
Built for server operators

One installation. Guided configuration. Controlled updates.

MapLink separates installation, server configuration, runtime safety and update delivery so routine operation never depends on hand-editing JSON files.

01

Native Windows setup

Choose the installation path, approve UAC once and continue directly in the browser-based local Setup Wizard.

02

Fail-closed transfers

Unavailable brokers, incompatible runtimes or unsafe recovery states block transfers instead of guessing.

03

Signed updates

Release metadata is signed with Ed25519. Windows updates are verified, backed up, health-checked and rolled back on failed activation.

Operational boundary

MapLink does not take over DayZ.

Your existing DayZ manager remains authoritative for server processes. MapLink supervises its own broker and update service only. This keeps responsibilities explicit and reduces the blast radius of failures.

Architecture & safety
Licensing-ready

Controlled distribution when you need it.

The portal includes an optional activation service for machine-bound, Ed25519-signed license leases, revocation and activation limits. The licensing layer can be enabled without exposing private signing keys to MapLink installations.

How licensing works